
Pagoda Defender AR
Content Update V1 .1
New Chimera
New Dynamic Scene


Dragon (Boss)
An ancient asian legendary creature that is depicted as serpentine creatures with above-average intelligence, and are quadrupeds. *
Appear in every 20 waves
Ranged Attack
Exclusive Weapon: Earth Spike

Phoenix (Boss)
Phoenix is the mythological bird of East Asia that reign over all other birds. A common depiction of the phoenix was of it attacking snakes with its talons and its wings spread. *
Appear in every 10 waves
Ranged Attack
Exclusive Weapon: Fire Bolt
New Game Center Leaderboard
- Highest Currency accumulated
New Game Center Achievements
- Accumulated 150000 Currency
- Accumulated 300000 Currency
- Accumulated 500000 Currency
- 1 New Hidden Achievement
In-Game System Information Display
New Feature
Mantle
The mantle is a layer inside a terrestrial planet and some other rocky planetary bodies. For a mantle to form, the planetary body must be large enough to have undergone the process of planetary differentiation by density. *

Game Balance Changes
BUILDING
Residence (Tier 1)
- (Nerf) Purchase cost increased from 10000 to 12000
- (Buff) Healing range increased from 6 meters to 7 meters
- (Nerf) Healing period increased from 2 seconds to 3 seconds
Residence (Tier 2)
- (Buff) Healing range increased from 6 meters to 7 meters
Residence (Tier 3)
- (Buff) Healing range increased from 6 meters to 7 meters
- (Buff) Healing period decreased from 2 seconds to 1.5 seconds
Watchtower (Tier 1)
- (Buff) Purchase cost decreased from 30000 to 20000
- (Buff) Attacking range increased from 5 meters to 6 meters
- (Nerf) Attacking period increased from 0.5 seconds to 1.5 second
Watchtower (Tier 2)
- (Buff) Attacking range increased from 5 meters to 6 meters
- (Nerf) Attacking period increased from 0.5 seconds to 0.75 second
Watchtower (Tier 3)
- (Buff) Attacking range increased from 5 meters to 6 meters
- (Nerf) Attacking period increased from 0.5 seconds to 0.67 seconds
Crossbow (Tier 1)
- (Buff) HP is increased from 3527 to 4527
- (Nerf) Attacking period increased from 1 second to 1.5 seconds
Crossbow (Tier 2)
- (Buff) HP is increased from 7054 to 9054
Crossbow (Tier 3)
- (Buff) HP is increased from 10581 to 13581
- (Buff) Attacking period decreased from 1 second to 0.83 seconds
Cannon (Tier 1)
- (Nerf) Purchase cost increased from 25000 to 30000
- (Nerf) Attacking period increased from 3 seconds to 4 seconds
- (Nerf) Attacking power decreased from 800 to 500
Cannon (Tier 2)
- (Buff) Attacking period decreased from 3 seconds to 2.5 seconds
- (Nerf) Attacking power decreased from 1600 to 1300
Cannon (Tier 3)
- (Buff) Attacking period decreased from 3 seconds to 2 seconds
- (Nerf) Attacking power decreased from 2400 to 2100
Tai-Chi Matrix (Tier 1)
- (Buff) Purchase cost decreased from 12000 to 5000
CHIMERA
YingZhao
- (Nerf) HP reduced from 14117 to 7117
ChiYou
- (Nerf) HP reduced from 9680 to 5680
- (Nerf) Attacking power reduced from 1425 to 1125
Improvements and Bug Fixes
- Building Description overhaul
- Fixed a bug that when rotating the dragon in the Handbook menu, the dragon will hide behind the canvas
- Fixed a bug that 3D Touch tutorial text can not be fully displayed
- Fixed a bug that damage and healing numbers on the screen can only be displayed in 3 digits
- Fixed a bug that sometimes floating damage numbers will have be fixed instead of moving
* Referenced from Wikipedia